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Python and Game Development

Python and Game Development

This hands-on course is designed to introduce students to the exciting world of game development and 3D design using PictoBlox. Students will learn how to design, build, and program interactive game environments starting with block-based coding and progressing to text-based Python programming within the PictoBlox 3D Design Studio.

Throughout the course, learners will create their own fully functional 3D game field – from laying the ground tiles to placing characters, objects, and rules. They'll gain practical coding experience, learn the fundamentals of logic, and see how games come to life both visually and technically.

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Dernière mise à jour 15/01/2026
Temps d'achèvement 4 heures 22 minutes
Membres 86
  • Chapter 1: 3D Designing
  • Chapter 2: Blocks Coding
    • 2.1 Lesson 1: Variables and data types part1
    • 2.3 Lesson 2: Variables and data types part 2
    • 2.4 Lesson 3: if condition & opertation part 1
    • 2.5 Lesson 4: if condition & operation part 2
    • 2.6 Lesson 5: Functions & Loops
  • Chapter 3: Python Programming
    • 3.2 Lesson 1: Variables , INPUT AND OUTPUT
    • 3.3 Lesson 2: Relational Operation
    • 3.4 Lesson 3: IF condition and Relational Operation
    • 3.5 Lesson 4: Logical Operations And IF condition
    • 3.6 Lesson 5: For Loop and While loop
    • 3.7 Lesson 6: Functions